Volumetric Path Tracer

"The toys invasion"

Final rendering

This work is among the three "Honorable Mention" prizes in ETH 2022 CG rendering competition.

Images as Textures

Test results
Results

Textured Area Emitter

Results

Mine Mitsuba

Procedural Textures

Validation

Results

Normal mapping

Validation

Mine Mitsuba

Volumetric Participating Media

Constant volume / Homogeneous

Grid volume / Heterogeneous

Volumetric path tracer with MIS

Validation

Mine Mitsuba

Mine Mitsuba

Mine Mitsuba
Mine Mitsuba

Anisotropic Phase Function

Validation

Mine Mitsuba

Procedural Volume

Results

Results

References

[1] Texture noise. PBRT Book 3rd. https://www.pbr-book.org/3ed-2018/Texture/Noise

[2] Nubis: Authoring Real-Time Volumetric Cloudscapes with the Decima Engine https://advances.realtimerendering.com/s2017/index.html/

[3] Volumetric light transport. PBRT Book 3rd. https://www.pbr-book.org/3ed-2018/Light_Transport_II_Volume_Rendering/Volumetric_Light_Transport